Creating complex mazes quickly: Solution path first

dc.contributor.authorTuran, Metin
dc.contributor.authorPekyürek, Emircan
dc.date.accessioned2023-02-16T10:45:56Z
dc.date.available2023-02-16T10:45:56Z
dc.date.issued2022en_US
dc.departmentFakülteler, Mühendislik Fakültesi, Bilgisayar Mühendisliği Bölümüen_US
dc.description.abstractA maze is a structure of passageways interconnected in a complex way, so that it presents at least one path to reach the designated end starting from a predefined location. A new approach is proposed in this algorithm. First of all a solution path is carved on the opposite edges of the board in order to meet maze definition. Later, walls are built up on the even lines (or odd lines) and some parts of these lines randomly break off. Finally passages are constructed randomly between broken even lines. This technique opens new era to produce different versions of it for maze construction. The algorithm is applied to a 100 × 100 board and evaluation compared with the well-known maze algorithms. Its prominent features are being more speedy (3.5 second) to construct and more complicated (10.32% dead ends) to solve.en_US
dc.identifier.doi10.3233/JCM-225918en_US
dc.identifier.endpage810en_US
dc.identifier.issue3en_US
dc.identifier.scopus2-s2.0-85131187629en_US
dc.identifier.scopusqualityN/Aen_US
dc.identifier.startpage801en_US
dc.identifier.urihttps://hdl.handle.net/11467/6244
dc.identifier.urihttps://doi.org/10.3233/JCM-225918
dc.identifier.volume22en_US
dc.identifier.wosWOS:000800098600008en_US
dc.identifier.wosqualityN/Aen_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherIOS Press BVen_US
dc.relation.ispartofJournal of Computational Methods in Sciences and Engineeringen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectalgorithms; game programming; labyrinth; Mazeen_US
dc.titleCreating complex mazes quickly: Solution path firsten_US
dc.typeArticleen_US

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