A Hyper-Integrated Mobility as a Service (MaaS) to Gamification and Carbon Market Enterprise Architecture Framework for Sustainable Environment

dc.contributor.authorÖzpınar, Alper
dc.date.accessioned2023-05-11T11:42:48Z
dc.date.available2023-05-11T11:42:48Z
dc.date.issued2023en_US
dc.departmentFakülteler, Mühendislik Fakültesi, Mekatronik Mühendisliği Bölümüen_US
dc.description.abstractVarious human activities emit greenhouse gasses (GHGs) that contribute to global climate change. These include the burning of fossil fuels for energy production, transportation, and industrial uses, and the clearing of forests to create farmland and pasture, all for urban and industrial development. As a result, temperatures around the world are rising, extreme weather events are occurring more frequently, and human health is suffering because of these changes. As a result of massive traffic, agriculture, and urbanization, the natural environment is being destroyed, negatively affecting humans and other living things. Humanity plans to live in smart cities within this ecosystem as the world evolves around these mutations. A smart city uses technology and data to improve the quality of life of its citizens and the efficiency of its urban systems. Smart cities have the potential to be more sustainable because they use technology and data to improve the efficiency of urban systems and reduce the negative impact of human activities on the environment. Smart cities can also use technology to improve green transportation and waste management and reduce water consumption, which can help conserve natural resources and protect the environment. Smart cities can create livable, efficient, and sustainable urban environments using technology and data. This paper presents a new Enterprise Architecture Framework for reducing carbon emissions for environmental sustainability that combines gamification and green behavior with blockchain architecture to ensure a system that is trustworthy, secure, and scalable for shareholders, citizens, service providers, and technology vendors. In order to achieve this, the hyper-integrated framework approach explains a roadmap for how sustainability for reducing carbon emissions from transportation is based on an optimized MaaS approach improved by gamification. As part of this study, a computational model and a formulation are proposed to calculate the activity exchange values in the MaaS ecosystem for swapping, changing, and bartering for assets within the integrated system. This paper aims to propose the framework and a module interoperability approach, so numerical values for computation parameters are not included as they may belong to other research studies. In spite of this, a case study section has been provided as an example of a calculation approach.en_US
dc.identifier.doi10.3390/en16052480en_US
dc.identifier.issue5en_US
dc.identifier.scopus2-s2.0-85149766615en_US
dc.identifier.scopusqualityN/Aen_US
dc.identifier.urihttps://hdl.handle.net/11467/6607
dc.identifier.urihttps://doi.org/10.3390/en16052480
dc.identifier.volume16en_US
dc.identifier.wosWOS:000947442200001en_US
dc.identifier.wosqualityQ3en_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherMDPIen_US
dc.relation.ispartofEnergiesen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectblockchain; carbon credit; enterprise architecture; environmental sustainability; gamification; hyper integrated services; MaaS; pro-environmental behaviour; smart citiesen_US
dc.titleA Hyper-Integrated Mobility as a Service (MaaS) to Gamification and Carbon Market Enterprise Architecture Framework for Sustainable Environmenten_US
dc.typeArticleen_US

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