Virtual Reality Implementation for University Presentation

dc.contributor.authorTuran, Metin
dc.date.accessioned2024-10-12T19:47:13Z
dc.date.available2024-10-12T19:47:13Z
dc.date.issued2021
dc.departmentİstanbul Ticaret Üniversitesien_US
dc.description.abstractThe purpose of this study is to apply virtual reality technology for university presentation, so that evaluate if it is useful and usable. Due to the pandemic situation, the topic is also relevant to the current situation as many universities have shifted to online classes. With 3D modelling and coding, a university presentation application (only for computer engineering department) with virtual reality base has been developed that will allow the user to navigate around the school building and its surroundings. Because the developed application uses a new technology, it is designed to be convenient and simple considering that it can be difficult to use. Application allows movement in this virtual world according to constraints, as well as providing sound warnings when necessary. The application tested with a helmeted display, represented by Google Cardboard, with two lenses in it and a groove for the phone. The limited experiments by different users showed that the application was impressive, although it was not easy to use devices efficiently for an unexperienced user. On the other hand, with emerging technologies, it is possible develop such applications as web application using Unity WebVR Assests which will make it easy of use. © 2021, World Scientific and Engineering Academy and Society. All rights reserved.en_US
dc.identifier.doi10.37394/23203.2021.16.63
dc.identifier.endpage704en_US
dc.identifier.issn1991-8763
dc.identifier.scopus2-s2.0-85128269921en_US
dc.identifier.scopusqualityQ4en_US
dc.identifier.startpage696en_US
dc.identifier.urihttps://doi.org/10.37394/23203.2021.16.63
dc.identifier.urihttps://hdl.handle.net/11467/8828
dc.identifier.volume16en_US
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherWorld Scientific and Engineering Academy and Societyen_US
dc.relation.ispartofWSEAS Transactions on Systems and Controlen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.snmzScopus_20241012en_US
dc.subject3D Model Designen_US
dc.subjectGoogle Cardboarden_US
dc.subjectGoogle Earthen_US
dc.subjectHead-Up Displayen_US
dc.subjectUnity Programmingen_US
dc.subjectUniversity Presentationen_US
dc.subjectVirtual Realityen_US
dc.titleVirtual Reality Implementation for University Presentationen_US
dc.typeArticleen_US

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